There are two types of surround sound for headphones: Virtual, and True Surround Sound. This kind of sound immersion is what surround sound aims to achieve. Notice how you can identify where the ‘razor’ is currently “shaving your head”. You will, however, note a definite and immediate change in the perceived depth and quality of audio.If you’re having a hard time imagining how surround sound works, wear your headphones and listen to this virtual barbershop video. That depends on the quality of your sound card and headphones. Keep in mind, it won't redefine the experience. While this won't necessarily work as well for movies, it works brilliantly for games. Dynamic audio objects allow you to emit audio from an arbitrary position in space, which can change over time." - MicrosoftĮssentially, Sonic simulates a 3D environment using the audio that comes from your device. "The spatial sound APIs allow developers to create audio objects that emit audio from positions in 3D space. Except for the fact that Dolby Atmos requires a subscription payment, that is. Sonic seems to be Microsoft's answer to Dolby Atmos, the other spatial sound client available in Windows by default. After having spent time with Windows Sonic, however, I must say that it's actually a pretty great and seamless audio tool. Frankly, this did sound like just another marketing shtick to me and an aspect of Windows I didn't think I would want. Windows Sonic is one such example.Īvailable for desktop and console gaming alike (both Windows 10 and Xbox), Windows Sonic promises to add a new dimension to audio. With Microsoft's new push to create an all-inclusive operating system (OS), they've attempted to integrate desktop features in consoles and visa versa.
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